Spell keys: Inhaled vapors.
Adjacent planes and good ministries: | ![]() Wholesome Fear |
![]() Liberation |
The
Ministry of Elemental Good -- Smoke Ministers
In the Old Testament, smoke rising to heaven from a barbecue
was an offering to the God. Incense used in liturgy
is a symbol of prayer. The prophets reminded the
faithful that this is a symbol, and that God really wants our
offerings to be our lives, well-lived. This is carried on
in the New Testament.
Smoke ministers are liturgists and
persons of prayer. They get a free proficiency in cooking
or fire building (player's choice).
Level 2:
Affect Normal Fires;
Burning Hands;
Create Air ("Spelljammer" set);
Deep Breath ("Dragon Kings");
Drawmij's Breath of Life ("Grayhawk");
Feather Fall;
Firelight ("Spells and Magic");
Fireproof area (no ignitions, 1 day/level);
Log of Everburning ("Tome of Magic");
Obscurement (smoky);
Predict Weather;
Purify Air (all in 10 feet per level);
Reflecting Pool (uses smoke instead of water);
Resist Acid & Corrosion ("Spells & Magic");
Resist Fire;
Smoky Cloud (as "Stinking Cloud", but merely blinds within incapacitating);
Wind Column ("Spells and Magic")
Level 3:
Affect Any Fire;
Aura of Comfort ("Tome of Magic");
Dust Devil;
Fire Trap;
Flame Blade;
Flaming Sphere;
Heat Metal;
Produce Flame;
Stinking Cloud (smoky);
Whispering Wind;
Level 4:
Air/Water Breathing;
Dispel Fog ("Pirates of the Fallen Stars");
Explosive Runes;
Flame Arrow;
Fly;
Gust of Wind;
Pyrotechnics;
Smoke Door (as "Plant Door", only within or between smoke from a fire);
Reflecting Pool (uses steam);
Weather Prediction;
Wind Wall;
Wraithform;
Zone of Sweet Air ("Tome of Magic");
Level 5:
Fire Purge ("Tome of Magic");
Produce/Quench Fire;
Protection from Weather ("Dragon Kings");
Transmute Smoke to Other Element / Other Element to Smoke;
Windborne ("Spells and Magic");
Level 6:
Air Walk;
Airy Water;
Cloud of Purification ("Tome of Magic");
Control Winds;
Fireball;
Flame Strike;
Good/Bad Weather ("Dragon Kings");
Transport Via Smoke (as "Transport Via Plants", but only between smoky fires);
Wall of Fire;
Level 7:
Fire Seeds
Incendiary Cloud
Whirlwind ("Spells and Magic", smoky)
Possible additional abilities for Smoke ministers:
Elemental spells for Smoke Ministers (Second Edition)
Level 1:
Affect Normal Smoke (thicken, disperse, and/or move all within 5 yards/level for 2 R/L);
Endure Heat;
Wall of Smoke (as "Wall of Fog");
Possible additional spells for Smoke ministers:
spells that blind or irritate using smoke;
dangerous smokes;
All ministers of elemental good can use many protective and restorative
spells in addition to their elemental selection.
As they progress, they gain the ability to communicate with creatures of their element,
and gain increasing immunity to damage. See the
sect's main page for details.
Air Ash Dust Earth Fire Grime Ice |
Lightning Magma Minerals Mist Negative Ooze Positive |
Radiance Rainbows Shadows Smoke Steam Water Vacuum |
Air Ministries -- Liberation
Ash Ministries -- Penance
Dust Ministries -- Remembrance
Earth Ministries -- Protection
Fire Ministries -- Wholesome Fear
Grime Ministries -- Street Ministry
Ice Ministries -- Courage
Lightning Ministries -- the Hardened
Magma Ministries -- Disasters
Minerals Ministries -- Commerce
Mist Ministries -- Tolerance
Negative Energy Ministries -- End of Life
Ooze Ministries -- Agriculture
Positive Energy Ministries -- Beginning of Life
Radiance Ministries -- Mysticism
Rainbows Ministries -- Peacemaking
Shadows Ministries -- Ethics
Smoke Ministries -- Liturgy
Steam Ministries -- Social Justice
Water Ministries -- Purification
Vacuum Ministries -- Renunciation
The Inner Planes
The Outer Planes
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