Have the gates of death been revealed to you, or have you seen the gates of deep darkness?
-- Job 38: 17
Say: Who delivereth you from the darkness of the land and the sea? Yea, call upoh Him humbly and in secret, saying: If we are delivered from this fear we truly will be of the thankful.
-- all-An'am 6:63.7
Then of the Thee in Me who works behindThe Negative energy plane, or Plane of Death, is a universe of darkness and lethal energies, the spiritual home of the undead. Without "negative plane protection", visitors lose 2d6 hp and one level each round they remain here. There isn't any air, and visitors can't cast "airy". Visitors will need a "polymorph self" spell, adaptation, or just hold their breath. Visitors cannot see a thing because of the utter darkness. (The locals can see just fine.) There are many undead here. Living visitors glow, making their condition obvious, and this angers the locals. The Dust Folk philosophic sect, which glorifies death and undeath, has its headquarters here. The plane is ringed by towers which are immune to incursions by this plane. They are managed by the Doomguard.
The Veil of Universe I cried to find
A Lamp to guide me through the Darkness; and
Something then said --- "An Understanding blind."-- Omar Khayyam, "Rubiayat"
Adjacent planes and good ministries: | ![]() Ethics |
![]() Penance |
![]() Renunciation |
![]() Courage |
![]() Street Ministry |
The
Ministry of Elemental Good -- Negative Energy Ministers
Some religionists talk about equal, opposite cosmic principles.
In the Judeo-Christian-Islamic tradition, the faithful are
presented with a moral choice between good and evil.
The tradition usually teaches that God
has given us instructions for our own good and the good of our neighbors,
"Good" means "desiring the happiness of others", while evil means
"desiring others to be unhappy".
The Judeo-Christian-Islamic tradition proclaims clearly
that these opposing alignments are not equal in the grand
scheme of things. God is good, and we can be, too.
So the existence of a "negative", but morally unaligned,
plane underpinning the created world does not represent the
eternity of evil, suffering, hate, and so forth.
Instead, it reminds the faithful of the inevitable wearing-out
of created things -- our own bodies and minds as well as
everything we know. For the tradition, all that endures are
our decisions about how we will treat one another
-- the stuff of our alignments.
Negative energy ministers care for
the faithful and the late-repentant at the time of death.
They are immune to energy drain.
Level 2:
Continual Darkness;
Resist Acid & Corrosion ("Spells & Magic");
Resist Cold;
Zombie Control (one, save vs. HD, 1 day);
Level 3:
Animate Dead;
Ghast Control (one, save vs. HD, 1 day);
Speak with Dead;
Level 4:
Cause Serious Wounds;
Reflecting Pool (uses total darkness rather than water);
Shadow Control (one, save vs. HD, 1 day);
Level 5:
Cause Critical Wounds;
Ghast Control (one, save vs. HD, 1 day);
Level 6:
Death Spell;
Disintegrate;
Harm;
Wight and Wraith Control (one, save vs. HD, 1 day);
Level 7:
Mummy Control (one, save vs. HD, 1 day);
Symbol of Death;
Symbol of Pain;
Possible additional abilities for Negative Energy ministers:
Elemental spells for Negative Ministers (Second Edition)
Level 1:
Cause Light Wounds;
Darkess;
Detect Undead;
Endure Cold;
Skeleton Control (one, save vs. HD, 1 day);
Possible additional spells for Negative Energy ministers:
more spells controlling the undead;
spells to reveal evil;
All ministers of elemental good can use many protective and restorative
spells in addition to their elemental selection.
As they progress, they gain the ability to communicate with creatures of their element,
and gain increasing immunity to damage. See the
sect's main page for details.
Air Ash Dust Earth Fire Grime Ice |
Lightning Magma Minerals Mist Negative Ooze Positive |
Radiance Rainbows Shadows Smoke Steam Water Vacuum |
Air Ministries -- Liberation
Ash Ministries -- Penance
Dust Ministries -- Remembrance
Earth Ministries -- Protection
Fire Ministries -- Wholesome Fear
Grime Ministries -- Street Ministry
Ice Ministries -- Courage
Lightning Ministries -- the Hardened
Magma Ministries -- Disasters
Minerals Ministries -- Commerce
Mist Ministries -- Tolerance
Negative Energy Ministries -- End of Life
Ooze Ministries -- Agriculture
Positive Energy Ministries -- Beginning of Life
Radiance Ministries -- Mysticism
Rainbows Ministries -- Peacemaking
Shadows Ministries -- Ethics
Smoke Ministries -- Liturgy
Steam Ministries -- Social Justice
Water Ministries -- Purification
Vacuum Ministries -- Renunciation
The Inner Planes
The Outer Planes
New visitors to www.pathguy.com reset Jan. 30, 2005: |