The Quasi-elemental plane of Vacuum is wasteland universe with no matter, where beings of strange energy do stranger things. Some say the creatures are of pure thought, and that visitors may bring them back as unwanted thoughts. The Doomguard "Portal of the Last Breath" is at the border with the negative energy plane, where "nothing" and "death" meet. Without "vacuum protection" or "negative protection", visitors explode immediately. There isn't any air here, and visitors can't cast "airy". There is nothing to breathe, so if visitors plan to stay longer than they can hold their breath, each will need "adaptation" or "polymorph self". All fires burn out in one round or less. Anything that is created by magic here will vanish in one round. "Feather fall" doesn't work here, since feathers fall like stones in a vacuum. No one can speak, and visitors will need a "vocalize" spell to cast any magics with a verbal component. The touch of your bare hand does 1d6 damage to any vacuum creature. Clerical "create (element)" or "gust of wind" does 1d6 point of damage per level to creatures in a 20' radius (saving throw applies). Elemental servants from this plane excel at missions in outer space.
Spell keys: ?
Adjacent planes and good ministries: | ![]() Liberation |
![]() End-of-life |
The
Ministry of Elemental Good -- Vacuum Ministers
Level 2: Chill Touch; Create Air ("Spelljammer" set); Deep Breath ("Dragon Kings"); Drawmij's Breath of Life ("Grayhawk"); Predict Weather; Purify Air (all in 10 feet per level);
Level 3: Blindness;
Level 4: Air/Water Breathing; Dispel Fog ("Pirates of the Fallen Stars"); Enervation; Fly; Gust of Wind; Reflecting Pool (uses an evacuated bottle instead of water); Vacuum Door (as "Plant Door", but only within outer space); Wraithform; Zone of Sweet Air ("Tome of Magic");
Level 5: Emotion -- Sadness; Protection from Weather ("Dragon Kings"); Windborne ("Spells and Magic")
Level 6: Air Walk; Airy Water; Cloud of Purification ("Tome of Magic"); Control Winds; Disintegrate; Good/Bad Weather ("Dragon Kings");
Level 7: Finger of Death; Whirlwind ("Spells and Magic");
Possible additional abilities for Vacuum ministers:
Air Ministries -- Liberation
The Inner Planes
Air
Ash
Dust
Earth
Fire
Grime
Ice
Lightning
Magma
Minerals
Mist
Negative
Ooze
Positive
Radiance
Rainbows
Shadows
Smoke
Steam
Water
Vacuum
Ash Ministries -- Penance
Dust Ministries -- Remembrance
Earth Ministries -- Protection
Fire Ministries -- Wholesome Fear
Grime Ministries -- Street Ministry
Ice Ministries -- Courage
Lightning Ministries -- the Hardened
Magma Ministries -- Disasters
Minerals Ministries -- Commerce
Mist Ministries -- Tolerance
Negative Energy Ministries -- End of Life
Ooze Ministries -- Agriculture
Positive Energy Ministries -- Beginning of Life
Radiance Ministries -- Mysticism
Rainbows Ministries -- Peacemaking
Shadows Ministries -- Ethics
Smoke Ministries -- Liturgy
Steam Ministries -- Social Justice
Water Ministries -- Purification
Vacuum Ministries -- Renunciation
The Outer Planes
Li Po's Hermitage -- free character generators, lots more.
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